Cyber+Safety

A game that teaches google skills! Imagine that! (It is quite hard actually!) List member, Charlie Gerancher, found Gwigle - It is a game meant to teach search skills. The game specifically mimics Google Search. But, the skills apply to any search tool. The first levels are pretty easy (good for young students) but things definitely get challenging as you progress. -- The URL: []

A site for teaching online privacy with pirates! ** New game uses pirates to teach privacy protection skills to Canadian children  ** ?For the most part, the Internet is an unregulated universe where users are constantly prodded for information regardless of their age; and children often lack the skills to understand how to protect their privacy on the sites they visit,? said Mr. Johnson. ?//Privacy Pirates// explores the different scenarios kids encounter online and helps them understand what  information is appropriate to give out and what information is better kept private   .? In the game, children attempt to assemble a map leading to pirate treasure -- introducing the concept that their information has value. Along the way, players encounter a variety of situations in which they are asked to give up information. Making the correct choice ? based on the type of information they?re being asked to give, and the context in which they are being asked ? is rewarded with an additional piece of the treasure map. // Privacy Pirates  //  was developed with financial support from Google. It is part of MNet?s extensive suite of digital literacy games, which are freely available on its website  at []. -30-
 * Ottawa **  ? Media Awareness Network (MNet) has launched //Privacy Pirates,// a new interactive resource to teach children about online privacy and how to distinguish between public and private information when playing on the Internet. The game was unveiled today by MNet?s Director of Education Matthew Johnson at the Prince Edward Island Teachers? Federation Conference in Charlottetown, Prince Edward Island.
 * Media ****  Awareness Network  **  (MNet)   is a Canadian not-for-profit centre for digital and media literacy. Its vision is that young people have the critical thinking skills to engage with media as active and informed digital citizens. MNet's programs are funded by its public and private sector sponsors, donors and partners, who include: Bell Media ? Shaw ? Bell ? TELUS ? CIRA ? Google ? National Film Board of Canada ? Government of Canada.


 * Ten ideas for interactive teaching **

//By Jenna Zwang, Assistant Editor //

__Curriculum,Interactive Learning in the Connected Classroom,Top News,eClassroom News __

[1]

Studies show students absorb more information when not in a straight-lecture lesson

While lecturing tends to be the easiest form of instruction, studies show that students absorb the least amount of information that way.

Interactive teaching methods are an effective way to connect with a generation of students used to consistent stimulation—and education professor Kevin Yee has some advice for how teachers can make their lessons more interactive.

“Don’t be afraid to experiment,” said Yee, a professor at the University of Central Florida and assistant director of the university’s Karen L. Smith Faculty Center for Teaching and Learning.

Yee is the author of [|“Interactive Techniques,”] [2] a collection of more than 100 teaching strategies—compiled from different sources—that aim to energize students and engage them in lessons. “Some of the techniques look and feel like they might have a different tone to them than your usual mannerisms in class, but it can pay dividends to almost adopt a new teaching persona when trying some of these out,” he said.

He cautioned teachers not to fear new methods because of possible failure: “I think it’s also OK if something is attempted and it doesn’t work. It’s OK to just be up front with the students and say, ‘Well no, this experiment didn’t work—let’s move on.’”

Here are 10 examples of the techniques that Yee has listed. Some involve technology, while others are very low-tech.

“These techniques are often perceived as ‘fun,’ yet they are frequently more effective than lectures at enabling student learning,” Yee’s paper states. “Not all techniques listed here will have universal appeal, with factors such as your teaching style and personality influencing which choices may be right for you.”


 * Follow the Leader **: Appoint one student as tweeting “chairperson,” and have that student be responsible for posting the most important concepts discussed in the day’s class on Twitter. Have other students follow the Twitter feed and “retweet” any discussions or disagreements.

Using social networks can be a great way for students to feel connected to their classroom environments; Twitter is one social networking tool that is underused in terms of its learning possibilities, and having a leader responsible for broadcasting the main ideas in a classroom discussion will help increase active listening. Teachers can switch the Twitter leader each week or each day, depending on class size.


 * Total Physical Response (TPR) **: [|Research shows] [3] that when physical activity is included in classroom settings, students retain more information. For a quick sitting break, have students stand up and move to one side of the room to indicate their responses to a question. Instead of using this as a right-or-wrong answer activity, this exercise seems best suited for opinion-based responses. Students can see the differing perspectives of their classmates, which then can lead to debate and discussion.


 * <span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">One Word **<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">: If it seems a lecture is the only way to discuss a topic, preface it by telling students that at the end of the day’s lesson, they must write down a single word they believe best represents the lesson. Then, they can expand on why they chose that word with a separate paragraph. This will force active listening during the class period, as students will need to be able to condense an entire lesson into the essence of its idea.

<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">Another idea is to ask students to write a slogan-like bumper sticker to illustrate a particular concept from the lecture—forcing them to sum up the entire class period in one sentence.


 * <span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">Opposite Arguments **<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">: Pair students up who disagree about an answer to an opinion question. Have them debate, representing the side they originally believed to be wrong. Having students examine an opinion contrary to their own will force them to think critically about arguments on both sides and will lead to a broader understanding of the topic under discussion.


 * <span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">Historically Correct **<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">: After watching a film on a topic discussed in class, have students answer what the movie portrayed accurately and which points it dramatized or glossed over. While this technique has a more obvious application for historical movies such as //<span style="font-family: 'Verdana','sans-serif';">JFK //, //<span style="font-family: 'Verdana','sans-serif';">Schindler’s List //, or //<span style="font-family: 'Verdana','sans-serif';">Elizabeth //, it also can be used to examine biases in documentary films or other dramatizations.

<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">Another option is to divide students into groups and have them come up with examples on their own of movies that made use of an idea or event covered in class—and then try to find at least one example of how the film got it right and one of how the film got it wrong.


 * <span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">Test Tournament **<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">: Divide the class into at least two groups and announce a competition for most points on a practice test. Let students study a topic together and then give your quiz, tallying points. After each round, let students study the next topic together before quizzing again. The points should be carried over from round to round. “The student impulse for competition will focus their engagement onto the material itself,” the paper states.


 * <span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">YouTube Video Quizzes **<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">: Using the annotations feature on YouTube (which allows for text boxes), create a multiple-choice quiz with different video responses based on how the student answers. Students answer by clicking on a hyperlinked option in the annotation box, and the link takes them to a video response. This will require filming a response for incorrect answers (“This answer is wrong because…”) as well as correct answers. Teachers could use this as a “question of the day” exercise or put together longer pieces for a test format.


 * <span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">Electronic Role Playing **<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">: Students create their own blogs and write diary-style entries while role-playing as someone central to the content being discussed.


 * <span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">Puzzle Pieces **<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">: Classes are sectioned into different teams, each with a separate goal to accomplish during the period. At the end of planning, the teams come back together and teach the other teams about the topic they researched. Another option is to remix the teams by including one “expert” on a different topic within each team, who then has to teach his or her new group. When students know they will be responsible for teaching their friends, they are more likely to go into greater depth in their own research.


 * <span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">Pop Culture Statistics **<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">: Instead of using abstract numbers to interest students in lectures, switch word problems with current events. For example, illustrate a math concept with a topic currently popular, such as, “What percentage of the time do Jersey Shore cast members spend at the gym?” Students will respond more enthusiastically when presented with a topic they identify with, rather than generalized ideas.

<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">Yee is currently working on assembling a list of interactive techniques geared toward online instruction.

<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">“If you’re teaching in a fully electronic environment and you don’t see the students face to face, you have to think about how does the practice translate to not only a digital environment, but an asynchronous environment where they have to do it at different times,” he said.

<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">Article printed from eSchoolNews.com: **<span style="font-family: 'Verdana','sans-serif';">http://www.eschoolnews.com **

<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">URL to article: **<span style="font-family: 'Verdana','sans-serif';">http://www.eschoolnews.com/2011/06/06/ten-ideas-for-interactive-teaching/ **

<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">URLs in this post:

<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">[1] Image: **http://www.eschoolnews.com/2011/06/06/ten-ideas-for-interactive-teaching/teacherwhiteboard-2/**

<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">[2] “Interactive Techniques,”: **http://www.fctl.ucf.edu/TeachingAndLearningResources/CourseDesign/Assessment/content/101_Tips.pdf**

<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">[3] Research shows: **http://www.eschoolnews.com/2011/05/16/%E2%80%98physically-active-learning%E2%80%99-improves-test-scores-sharpens-concentration/**

**<span style="color: black; font-family: 'Verdana','sans-serif'; font-size: 11px;">Click [|here] to print. **

<span style="color: black; display: block; font-family: 'verdana','sans-serif'; font-size: 11px; text-align: center;">Copyright © 2011 eSchool Media. All rights reserved.

7. a blog on what technology integration REALLY means - even a chart to help one visualize it! []

10. an article on a university course: teaching cell phone etiquette....makes one wonder what technical etiquette we should be addressing in our schools.

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6. This site has some handouts to print out to use when working with students or parents on digital technology and its use - proactive information. It also has some links to use and a video or 2 to watch.

[] 5. " [|Stop Bullying Now] " is a terrific online tool for teachers and students, complete with advice for adults and interactive games for students. [|Check it out here!] 6. This website "Common Sense" is free for educators. This issue has a short, but effective video on media and how it has changed - also a worksheet - more for gr. 6 I think. // 8. advice for parents regarding digital harassment // // http: // [|www.commonsensemedia.org/digital-harassment-tips?utm_source=newsletter02.24.11&utm_medium=email&utm_campaign=feature1]

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http://www.kids-online.net/main.html

[] Grades 3 & 4